static final UnitFilter IsTransPort
static final UnitFilter CanProduce
static final UnitFilter CanAttack
static final UnitFilter CanMove
static final UnitFilter IsFlyer
static final UnitFilter IsFlying
static final UnitFilter RegeneratesHP
static final UnitFilter IsSpellcaster
static final UnitFilter HasPermanentCloak
static final UnitFilter IsOrganic
static final UnitFilter IsMechanical
static final UnitFilter IsRobotic
static final UnitFilter IsDetector
static final UnitFilter IsResourceContainer
static final UnitFilter IsResourceDepot
static final UnitFilter IsRefinery
static final UnitFilter IsWorker
static final UnitFilter RequiresPsi
static final UnitFilter RequiresCreep
static final UnitFilter IsBurrowable
static final UnitFilter IsCloakable
static final UnitFilter IsBuilding
static final UnitFilter IsAddon
static final UnitFilter IsFlyingBuilding
static final UnitFilter IsNeutral
static final UnitFilter IsHero
static final UnitFilter IsPowerup
static final UnitFilter IsBeacon
static final UnitFilter IsFlagBeacon
static final UnitFilter IsSpecialBuilding
static final UnitFilter IsSpell
static final UnitFilter ProducesLarva
static final UnitFilter IsMineralField
static final UnitFilter IsCritter
static final UnitFilter CanBuildAddon
static final UnitFilter Exists
static final UnitFilter IsAttacking
static final UnitFilter IsBeingConstructed
static final UnitFilter IsBeingGathered
static final UnitFilter IsBeingHealed
static final UnitFilter IsBlind
static final UnitFilter IsBraking
static final UnitFilter IsBurrowed
static final UnitFilter IsCarryingGas
static final UnitFilter IsCarryingMinerals
static final UnitFilter IsCarryingSomething
static final UnitFilter IsCloaked
static final UnitFilter IsCompleted
static final UnitFilter IsConstructing
static final UnitFilter IsDefenseMatrixed
static final UnitFilter IsDetected
static final UnitFilter IsEnsnared
static final UnitFilter IsFollowing
static final UnitFilter IsGatheringGas
static final UnitFilter IsGatheringMinerals
static final UnitFilter IsHallucination
static final UnitFilter IsHoldingPosition
static final UnitFilter IsIdle
static final UnitFilter IsInterruptible
static final UnitFilter IsInvincible
static final UnitFilter IsIrradiated
static final UnitFilter IsLifted
static final UnitFilter IsLoaded
static final UnitFilter IsLockedDown
static final UnitFilter IsMaelstrommed
static final UnitFilter IsMorphing
static final UnitFilter IsMoving
static final UnitFilter IsParasited
static final UnitFilter IsPatrolling
static final UnitFilter IsPlagued
static final UnitFilter IsRepairing
static final UnitFilter IsResearching
static final UnitFilter IsSieged
static final UnitFilter IsStartingAttack
static final UnitFilter IsStasised
static final UnitFilter IsStimmed
static final UnitFilter IsStuck
static final UnitFilter IsTraining
static final UnitFilter IsUnderAttack
static final UnitFilter IsUnderDarkSwarm
static final UnitFilter IsUnderDisruptionWeb
static final UnitFilter IsUnderStorm
static final UnitFilter IsPowered
static final UnitFilter IsVisible
static UnitFilter HP(Predicate<Integer> c)
static UnitFilter MaxHP(Predicate<Integer> c)
static UnitFilter HP_Percent(Predicate<Integer> c)
static UnitFilter Shields(Predicate<Integer> c)
static UnitFilter MaxShields(Predicate<Integer> c)
static UnitFilter Shields_Percent(Predicate<Integer> c)
static UnitFilter Energy(Predicate<Integer> c)
static UnitFilter MaxEnergy(Predicate<Integer> c)
static UnitFilter Energy_Percent(Predicate<Integer> c)
static UnitFilter Armor(Predicate<Integer> c)
static UnitFilter ArmorUpgrade(Predicate<UpgradeType> c)
static UnitFilter MineralPrice(Predicate<Integer> c)
static UnitFilter GasPrice(Predicate<Integer> c)
static UnitFilter BuildTime(Predicate<Integer> c)
static UnitFilter SupplyRequired(Predicate<Integer> c)
static UnitFilter SupplyProvided(Predicate<Integer> c)
static UnitFilter SpaceRequired(Predicate<Integer> c)
static UnitFilter SpaceRemaining(Predicate<Integer> c)
static UnitFilter SpaceProvided(Predicate<Integer> c)
static UnitFilter BuildScore(Predicate<Integer> c)
static UnitFilter DestroyScore(Predicate<Integer> c)
static UnitFilter TopSpeed(Predicate<Double> c)
static UnitFilter SightRange(Predicate<Integer> c)
static UnitFilter MaxWeaponCooldown(Predicate<Integer> c)
static UnitFilter SizeType(Predicate<UnitSizeType> c)
static UnitFilter GroundWeapon(Predicate<WeaponType> c)
static UnitFilter AirWeapon(Predicate<WeaponType> c)
static UnitFilter GetType(Predicate<UnitType> c)
static UnitFilter GetRace(Predicate<Race> c)
static UnitFilter GetPlayer(Predicate<Player> c)
static UnitFilter Resources(Predicate<Integer> c)
static UnitFilter ResourceGroup(Predicate<Integer> c)
static UnitFilter AcidSporeCount(Predicate<Integer> c)
static UnitFilter InterceptorCount(Predicate<Integer> c)
static UnitFilter ScarabCount(Predicate<Integer> c)
static UnitFilter SpiderMineCount(Predicate<Integer> c)
static UnitFilter WeaponCooldown(Predicate<Integer> c)
static UnitFilter SpellCooldown(Predicate<Integer> c)
static UnitFilter DefenseMatrixPoints(Predicate<Integer> c)
static UnitFilter DefenseMatrixTime(Predicate<Integer> c)
static UnitFilter EnsnareTime(Predicate<Integer> c)
static UnitFilter IrradiateTime(Predicate<Integer> c)
static UnitFilter LockdownTime(Predicate<Integer> c)
static UnitFilter MaelstromTime(Predicate<Integer> c)
static UnitFilter OrderTime(Predicate<Integer> c)
static UnitFilter PlagueTimer(Predicate<Integer> c)
static UnitFilter RemoveTime(Predicate<Integer> c)
static UnitFilter StasisTime(Predicate<Integer> c)
static UnitFilter StimTime(Predicate<Integer> c)
static UnitFilter BuildType(Predicate<UnitType> c)
static UnitFilter RemainingBuildTime(Predicate<Integer> c)
static UnitFilter RemainingTrainTime(Predicate<Integer> c)
static UnitFilter Target(Predicate<Unit> c)
static UnitFilter CurrentOrder(Predicate<Order> c)
static UnitFilter SecondaryOrder(Predicate<Order> c)
static UnitFilter OrderTarget(Predicate<Unit> c)
static UnitFilter GetLeft(Predicate<Integer> c)
static UnitFilter GetTop(Predicate<Integer> c)
static UnitFilter GetRight(Predicate<Integer> c)
static UnitFilter GetBottom(Predicate<Integer> c)
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